At PHORIA, I was keenly focused on the vision of creating an easy to setup, accessible method for aligning digital data to the real world in augmented reality. This vision sat at the core of ARConnect, an Android/iOS product that enables users to setup XR content in their own spaces with minimal technical skills and no additional development.
As technical lead for ARConnect, I oversaw the technical development of a scalable mobile augmented reality solution for real estate, tourism, AEC and education, working with a cross-functional team to bring the technical vision to life. My responsibilities included feature development, user interface integration, troubleshooting, editor tooling (scriptable objects) and build management as well as setting strategic vision for the project.
I was also directly responsible for researching and developing a patented real-world alignment and automated wayfinding method for indoor spaces. Since release, I have continued to lead the technical team in general application maintenance and continued feature development.
ARConnect was build in Unity Game Engine and utilised a range of AR technologies including ARCore, ARKit, Google Cloud Anchors, Azure Spatial Anchors, and PTC Vuforia.
ARConnect was also featured at Google I/O 2021 for my work with the Raw Depth API - Read More